2024 - 2025 Undergraduate Catalog 
    
    Dec 30, 2024  
2024 - 2025 Undergraduate Catalog
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EDIT 311 Esports Technology - 3 credits


This hands-on course examines technology tools and strategies to implement Esports in education and industry settings. The course uses a systems design approach to explore the hardware, software, and networking resources required for competitive gameplay, and includes field experiences to improve planning and management skills for hosting live events.
Semester(s) Offered: Fall, Spring



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